After impulse purchasing a 3D printer a few months ago, I quickly found myself with a new hobby. In just a few weeks, my apartment started to fill up with an eclectic mix of prints from Thingiverse and Printables. Along the way, I discovered a passion for mechatronics and realized
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We'll see how we can use SwiftGen to add type-safety to our project's resources and enable us to write cleaner code.
In this post, I share my workflow for ideating, developing, designing, and releasing my indie iOS apps and how I'm able to release a new app in a week.
I’ve been hard at work on a new developer tool and I’m excited to announce its launch today. It’s called DeepLinkr [https://apps.apple.com/us/app/deeplinkr/id1586244217?mt=12] [https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqbHMtTE5LM1lKR2k3WHRSMUp2RVNzWktScXd3Z3xBQ3Jtc0tud1o1X0pqX1V2bFgxTXJuR1pCXzNMZkk5MXB3dTBTSkNxX0xDVU54VUp4dlI1dFFLVXVXMUZrOXBTWFRIQTNmMjZDV0FmQ2tZLXpQTF94ZHF4V0NmUWdEblZXbFFoUk5qV05wcGVWNTFoeFVyZUhzNA&q=https%3A%2F%2Fapps.
I’ve always wanted to localize my personal apps, but I found it to be too expensive. Since many apps share the same vocabulary (News Feed, Dashboard, Forgot Password, Take Photo), it seemed silly to pay to translate words that some other development team must have previously paid to translate.